Development Process
I started by making a layout of my game's map into what i would like it to look like. I used a pre-made first person code. I downloaded a program called pro builder, it is used to make different objects like cube which can be used as walls and different objects in a level. Now that the level was built i started making the doors which used animation to make the doors open. Then made a contraption that released a box which opens a door that was otherwise not accessible. I then made a roof over most of the level so I could use some inside lighting making the building feel more eerie. I created a seamless wood texture and brick texture for the floor and walls. I also added a carnival tent made using pro builder and my own textures. The next step was to make the HUD and menus. The HUD is a timer that shows the amount of time it took to complete the level. The menus are at the start and end of the game that display a play and quit game buttons which start the game and quit the game respectively.
Files
Get Puzzle Gallery
Puzzle Gallery
This is a game is like the one at carnivals were you shoot at the ducks, but instead it's a puzzle.
More posts
- Game InformationJun 10, 2020
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